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  1. #1
    Senior Member RoG OverDose's Avatar





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    What happen to Bungie?

    What happen to Bungie?
    By RoG OverDose

    You know, there was a time when you guys deserved the anticipation that built up about one of your games. There was a reason for that anticipation. Constantly delivering an amazing product, that went beyond the others, that's what did it. The campaigns were rich in story and fun. The competitive multiplayer redefined competitive multiplayer for FPSes.

    You guys practically laid the foundation for Xbox Live.

    And when the big bad corporation played Bully, you even had our backs. You showed us, you commemorated our love for the company and the work you guys do. Remember when you convinced Microsoft to allow Halo 2 DLC to go free? Remember the pricing for the Halo 3 DLC's?

    So, instead of conveying how upset I actually am with the company today, I'll just ask, what happened?



    Last edited by RoG OverDose; 12-02-2018 at 10:32 PM.

  2. #2
    Would You Kindly RoG Cody120039's Avatar


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    All it boils down to is, money and losing connection with the fan base. Just like Cliff Bleszinski and Boss Key productions.

  3. #3
    Senior Member RoG OverDose's Avatar





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    Quote Originally Posted by RoG Cody120039 View Post
    All it boils down to is, money and losing connection with the fan base. Just like Cliff Bleszinski and Boss Key productions.
    Yes, I agree.
    Money is what's all about.

  4. #4
    Member VulgarBear's Avatar
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    As game studios start to grow they get the attention of larger publishers and other entities. Unfortunately this often leads to the studios we love being bought out and strong armed into doing things they wouldn't have done in the past. You can look at what Blizzard has been doing lately over the past years. They straight up told people they didn't want a classic WoW experience, overall just making WoW less community oriented, the recent Diablo Immortal PR disaster (you have a phone right), and so on. That's just one of the other bigger studios under the Activision banner. It's not just them look at the line of corpses from EA, great reputable studios run into the ground until they took them out back and shot them in a mass grave. Hell look at Bethesda throwing their own game to the wolves. It's not even necessarily the larger publishers fault exclusively. Once investors get involved you lose that close knit feeling between studios and their audiences. They have to worry about making a return on these peoples investments now. Investments that give them more power to say how things are done whether for good or worse. Until people start making a point with their wallets the cycle will continue because your right it's about money and the money speaks volumes above the "gamers" complaints. There is a reason they try to get people chomping at the bit with pre-orders, giving early access to "betas" for people who did so, slapping loot boxes into $60 titles, and etc. it's all a chance to make money. A chance that frankly works extremely well or they wouldn't be doing it.


  5. #5
    New Member RoG Queen's Avatar
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    Quote Originally Posted by VulgarBear View Post
    As game studios start to grow they get the attention of larger publishers and other entities. Unfortunately this often leads to the studios we love being bought out and strong armed into doing things they wouldn't have done in the past. You can look at what Blizzard has been doing lately over the past years. They straight up told people they didn't want a classic WoW experience, overall just making WoW less community oriented, the recent Diablo Immortal PR disaster (you have a phone right), and so on. That's just one of the other bigger studios under the Activision banner. It's not just them look at the line of corpses from EA, great reputable studios run into the ground until they took them out back and shot them in a mass grave. Hell look at Bethesda throwing their own game to the wolves. It's not even necessarily the larger publishers fault exclusively. Once investors get involved you lose that close knit feeling between studios and their audiences. They have to worry about making a return on these peoples investments now. Investments that give them more power to say how things are done whether for good or worse. Until people start making a point with their wallets the cycle will continue because your right it's about money and the money speaks volumes above the "gamers" complaints. There is a reason they try to get people chomping at the bit with pre-orders, giving early access to "betas" for people who did so, slapping loot boxes into $60 titles, and etc. it's all a chance to make money. A chance that frankly works extremely well or they wouldn't be doing it.
    Amen @VulgarBear

  6. #6
    Senior Member RoG OverDose's Avatar





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    Quote Originally Posted by VulgarBear View Post
    As game studios start to grow they get the attention of larger publishers and other entities. Unfortunately this often leads to the studios we love being bought out and strong armed into doing things they wouldn't have done in the past. You can look at what Blizzard has been doing lately over the past years. They straight up told people they didn't want a classic WoW experience, overall just making WoW less community oriented, the recent Diablo Immortal PR disaster (you have a phone right), and so on. That's just one of the other bigger studios under the Activision banner. It's not just them look at the line of corpses from EA, great reputable studios run into the ground until they took them out back and shot them in a mass grave. Hell look at Bethesda throwing their own game to the wolves. It's not even necessarily the larger publishers fault exclusively. Once investors get involved you lose that close knit feeling between studios and their audiences. They have to worry about making a return on these peoples investments now. Investments that give them more power to say how things are done whether for good or worse. Until people start making a point with their wallets the cycle will continue because your right it's about money and the money speaks volumes above the "gamers" complaints. There is a reason they try to get people chomping at the bit with pre-orders, giving early access to "betas" for people who did so, slapping loot boxes into $60 titles, and etc. it's all a chance to make money. A chance that frankly works extremely well or they wouldn't be doing it.
    Couldn’t agree more about the whole thing.

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